I was a bit confused where I should make a post about my problem so I started a thread here.
I have basically completed a model I have created. To continue the process of my project - I want to texture it and first I was thinking of creating a normal map for my model using Dynamic Topology tool. However, a strange bug appears when I start to use Dynamic topology. It somehow hides the actual dyntopo mesh… so I am not able see what I have sculpted.
I also tried to create a normal map using Multiresolution modifier, but it didn’ t give me the result I was looking for. Anyways… this is just a side info.
Anyways, here’s the .gif file showing the bug. I have to undo to see what has actually happened to dyntopo sculpt mesh (I don’ t use any other shortcuts).
I’m clueless about adding images here tho… It doesn’ t support the .gif type file it seems (even tho it says so…) so I add this manually as a hyperlink - https://i.gyazo.com/20c2318aee63ce119ae50a3608a3a2fd.gif