i’ve been tinkering with an outdoor scene for a few hours. it’s just a study of different methods for creating plant objects and randomized materials but i kind of like how the scene is turning out; sort of interesting.
i’m honestly don’t really know how to approach lighting an outdoor scene like this. i’ve attached the currently lighting ‘setup’ which consists of single, slightly-yellow, sun. ambient occlusion is also enabled at a factor of .5 and distance of 10.
but i don’t think the scene looks bright enough.
what are some techniques for lighting an outdoor scene? should multiple lamps be used?
thanks in advance for your advice. :o