A Thousand Plateaus


This piece took me a whole lot of time. Modelling, creating textures etc.
It was quite tricky to optimize :slight_smile:
Made with Blender, Substance Designer and Photshop.

More pics:
https://www.instagram.com/marceldeneuve/

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Hi Marcel!

That’s a beautiful image! So many details, love the light and shadow, and appreciate the fact that the main buildings are all unique! Any chance to see a higher resolution one somewhere?

Also, I am wondering what inspired you to make it a Chinese city?

One small feedback if you allow, is that for some reason I can’t get a very good sense of the scale of this place, it should be huge but it feels a bit small. I would guess adding some vehicles flying around? Or maybe add a window in the foreground, to make it seem like someone is seeing this while flying over it?

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I featured you on BlenderNation, have a great weekend!

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Looks great! What parts of the render are procedurally generated and what is handcrafted?
I guess that the small grey buildings are procedural and then the buildings that have colour are handmade.

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just a little bit of scattering for smaller buildings but everything else is handmade.

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Later I’ll share higher res.
Always wanted to make a really packed city with layers like Tokyo 3 or in Akira.
Well I think different, but anyways thank you for the feedback!

great, many thanks!

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You’re on the #featured row! :+1:

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Wow! Great image. And I thought New York was built up too much.

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Why the freck can’t I find two identical buildings???

This is so cool it hurts!

Gratz

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Gorgeous! We need higher res! :smiley:

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that’s awesome fantastic work!

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Looks amazing!

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Nicely done - agree that larger rez would be nice to see.

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loving how massive it is!

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i love it <3

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So many details and then high up from that angle makes it so much more epic! :blender_logo_64_png: :grin:

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It’s got a very cool Mœbius inspired look!

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check my artstation!