This piece took me a whole lot of time. Modelling, creating textures etc.
It was quite tricky to optimize
Made with Blender, Substance Designer and Photshop.
More pics:
More pics:
Hi Marcel!
That’s a beautiful image! So many details, love the light and shadow, and appreciate the fact that the main buildings are all unique! Any chance to see a higher resolution one somewhere?
Also, I am wondering what inspired you to make it a Chinese city?
One small feedback if you allow, is that for some reason I can’t get a very good sense of the scale of this place, it should be huge but it feels a bit small. I would guess adding some vehicles flying around? Or maybe add a window in the foreground, to make it seem like someone is seeing this while flying over it?
I featured you on BlenderNation, have a great weekend!
Looks great! What parts of the render are procedurally generated and what is handcrafted?
I guess that the small grey buildings are procedural and then the buildings that have colour are handmade.
just a little bit of scattering for smaller buildings but everything else is handmade.
Later I’ll share higher res.
Always wanted to make a really packed city with layers like Tokyo 3 or in Akira.
Well I think different, but anyways thank you for the feedback!
great, many thanks!
Wow! Great image. And I thought New York was built up too much.
Why the freck can’t I find two identical buildings???
This is so cool it hurts!
Gratz
Gorgeous! We need higher res!
that’s awesome fantastic work!
Looks amazing!
Nicely done - agree that larger rez would be nice to see.
loving how massive it is!
i love it <3
So many details and then high up from that angle makes it so much more epic!
It’s got a very cool Mœbius inspired look!
check my artstation!