Hello to everyone. I just started modeling, so I’m an actual novice in that.
My first model is the sword from Blade Kitten comic/game. I’m making it to put in Garry’s Mod and create some machinimas.
But I have faced a big problem (a big mistake, to be exact): I’ve messed up the topology, and the UV looks horribly.
And I wanted to ask, what would be faster: fix up the topology somehow, or make this model from a box again (it took 2 days)?
There are two versions saved:
- less poly, more mess (I tried to optimize it for game - seems like I failed =) );
- more poly, still a mess because of some triangles
I think the second one is better to fix, but, still, the question remains: which is faster in this case - fixing or modeling again?