A tutorial/tip on human head topology

Hi all,

I’ve been searching around for a tutorial on understanding how the topology lines of a human head flows. I had once chanced upon one that showed a quick way of modelling human heads by extruding vertices over a roughened up face with topology lines over it. Was in such a way that it could be easily applied to any human face. But back then, I hadn’t had the chance to save that piece, and I hadn’t noted the URL of the page.

Has anyone seen this tutorial? I’m sorry that the amount of information is very little regarding it; but I believe many of you people must’ve seen it. I think the software the author was using wasn’t Blender. It was a universal tip.

Regards,
Milad

there was 2 videos at Cgcookie check out the blendernation for theses

also at top of foum page there are some tut including one for a girl head

http://blenderartists.org/cms/content/view/17/53/

hope it helps

Hmmm… Not exactly the one I’m looking for. Thanks anyway, Ricky.

Got something that’s close. Really great guide here
http://www.phungdinhdung.org/Studies_paper/Realistic_face_modeling.shtm