Hi all,
I’ve been searching around for a tutorial on understanding how the topology lines of a human head flows. I had once chanced upon one that showed a quick way of modelling human heads by extruding vertices over a roughened up face with topology lines over it. Was in such a way that it could be easily applied to any human face. But back then, I hadn’t had the chance to save that piece, and I hadn’t noted the URL of the page.
Has anyone seen this tutorial? I’m sorry that the amount of information is very little regarding it; but I believe many of you people must’ve seen it. I think the software the author was using wasn’t Blender. It was a universal tip.
Regards,
Milad