A very interesting feature in 3ds max that probably should be implemented in Blender.

In 3ds max, if you drag the mouse to change a numeric value for an operation (for example, the length to translate along x-axis), and your mouse is hitting the right border of the screen, it will automatically teleport the mouse to the left border, continuing the drag action. This is very useful when you want to set a very large value while the input box is very near the right screen border.

I don’t think it’s very difficult to implement. What’s your opinions guys?

Enable Continuous Grab in user preferences

Enable “continuous drag” under the input panel in the user preferences.

EDIT: darn it :stuck_out_tongue:

Damn! Don’t shut me so fast! :stuck_out_tongue:

or just press some numbers…

That used to be enabled by default but was changed for some reason.

I was doing some blending for the first time in a while the other day and it annoyed me that wasn’t working – didn’t even think to go hunting through the configs to turn it back on…

That used to be enabled by default but was changed for some reason.
You can get weird effects if you have have multiple 3d views open. Since it was buggy I believe it was turned off by default to be used at your own risk.

I think there were issues with tablets as well. I dig it on myself though.