This is a perplexing problem for me in the bge,
playing a action, and then idle but without using animation (spamming idle)
here is a little demo using logic.
feel free to re-use / abuse the rig.
Attachments
AWalk.blend (543 KB)
This is a perplexing problem for me in the bge,
playing a action, and then idle but without using animation (spamming idle)
here is a little demo using logic.
feel free to re-use / abuse the rig.
AWalk.blend (543 KB)
Here is some pictures of what i did with your character.
I got the idea from the vector man videogame.
I’d better use Loop Stop for both animations. Good tutorial:)
How did you like the player character blueprintrandom?