Or you could say, a possible treasure trove of information I stumbled upon which could greatly benefit those who are interested in developing and optimizing the Cycles engine. (which could be good for the Mango team as well)
The recent articles include two-way pathtracing, GPU-compatible bidirectional path tracing, portals, and more.
So if you’re interested in developing Cycles or are a curious user, go ahead and check it out.
And maybe we can even get in contact with this dev. to help with the Cycles project the same way we contacted Mike Farny, which would be even better:cool: