A Werewolf anatomical Class, Thanks for the Help to make the Normal map, BA # <3

My first 3D model, that I made myself . .

I made a base mesh, by sub-dividing a cube 2 times, then I extruded and, scaled the original box, in edit mode, to get the arms, elbows, legs and, torso, foot, hands, fingers . .

Video -method: https://www.youtube.com/watch?v=1_WgXOK9Nnc

Once you have the base mesh, you just model the individual parts, in general - - then, when it looks good and, major details are there, after a lot of work . . I use a Boolean, to combine the parts, from torso, arms, hands and, fingers, to legs, feet and, had a complete rough base mesh –

The method feels comfortable and, useful it’s especially nice, that because shoulders, arms torso etc etc are separated, they can have different colors, in Sculpt mode, so it’s easy to see, the bigger picture . . It’s a bit slow but, feels really good, very solid, method - - the video shows it, how to make any object, in 3D and, I thought of it as, an Anatomical study, of a werewolf, from Poland - -

Thanks, Blender artists, You’re Just superb And, Sweet - -§

Here’s the low poly, also above, with wireframe mode - -

damn that its not a werewolf for sure… this is are real werewolves!!! https://www.google.com/search?q=werewolf+blender&client=firefox-b-d&sxsrf=ACYBGNTnFXd9nVwVPaMznaOgR-6NrOiSWQ:1572502701199&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjK76aH7cXlAhXDuFkKHeW3AtUQ_AUIESgB&biw=1440&bih=764#imgrc=lBA-Qb153TbLHM:

well, there’s many types, the Images are good but, it should look half human, but with a sort of Half -way dog nose, on top . . It should be 50 % wolf, not 85- 90 % because, then it’s just an animal, not a hybrid and, Mind -less . .

I’m sorry, if it’s scary - - I Want to Fight them, For glory ( in, a Little game - -$