Here’s a sculpt of Aang from Avatar that I started on in Blender a couple of days ago. Once I had a nearly finished head sculpt I began reprojecting the details on an already retpologised human mesh and began sculpting the rest of the body and clothes. The clothes and hands are not all done sculpting wise, but once I am done I will begin UV mapping the eyes and body so I can texture in the tattoos, irises, and flesh tone like the ears. Not going to do any major texturing on the clothes since I wanted a more cartoony style like the show.
Here’s a slightly older version of the model.