I haven’t been using Blender for quite a while now but thought I’d get back into it. This is my 3rd ever scene render, and 2nd time using the compositor, so I’d appreciate any constructive feedback I can get.
I’m trying to go for an old mineshaft look, with a few lanterns and barrels to add a bit of detail and depth.
Personnaly I think the shaft walls are the weakest component, especially the ceiling part. I also think that perhaps the lanterns and foreground barrel are the strongest parts.
Everything modelled myself… eh not sure what else to say…
The link to it is here: http://pauljoyceuk.com/images/blenderRenderCave.png
(hope hotlinking is allowed on here? Soz Admin if it isn’t, I just cant resize it atm)