First of all, thanks for nice replys (I usually may got offensive replys whatever I write ;))
I really I am impressed about blenders interface because first time I opened blender that freak me out, so I clicked X button and closed whole program. Few weeks later I read few tutorials (almost accidential or should I say that fate showed direction ;))about that interface and I almost shit in my pants when I realize how “easy to learn” and user friendly that really was :). So my interests goes to blender and of course linux
My opinion about 3dsmax interface isnt so bad to me (mayby because I have used a lot and used to it) but it doesnt have same advantages that many other software give with their interface and such of things. I think max has very poor hotkey support when other softwares gives full customization. In max buttons are in very difficult places and its slow to use. (of course you can bind keys if you wanna but its still hard because many of max tools has almost too much options and too much diffrent buttons, see. “Buttons” instead submenu gategories.). And these were just my opinions , they aren’t a law or something like that its just depends what you use and what you are used to do, or what suits best for you. theres no right or good 3d software there is just advantages and disadvantages:D.
im not sure did i understand well but i can try to explain what i mean when I was talking about camera tracking.
I mean about camera tracking:
You have an .avi file where you have filmed some material. You have made there some “spots/marks” and mayby some simple objects that can traced on picture (of cource you have measured the distances between camera and those “spots/marks”).
When you have some camera movement in the .avi file, camera tracker or that 3d software what supports camera tracking can calculate camera movement by tracing those “spots/marks” in the filmed material. 3dsmax supports camera tracking so I wanted to know does blender supports this.
And for all:
To me, its easy to compare 3dsmax and blender because I have used 3dsmax and readed a LOT of tutorials and manuals and I have knowledge about 3dsmax features. Dont get me wrong I didn’t come here to praise 3dsmax or something like that. I came here to get information about blender and gather knowledge about features what I can do with blender
I wanna support open source idealogy and principles by using those open source applications. Who knows when I really get start to work or mayby if im going to create my own studio, and then I may support open source applications with even money. Linux has proved its strenght and I dont believe that many companys who makes softwares to windows will make good support to linux if they are even making support to linux. And I really really really dont want to go back to windows. Who knows what vista brings on but knowing microsoft I just dont believe it.
Here comes some N00b questions:
Id like to make and learn some post production to mixing real life motion picture with 3danimation like flying butterflys, Fx, and many such things so…
Can i do these with blender?
And the major question:
So i wanna know your opinion about Advantages and Disadvantages what blender gives generally? (i dont ask you to compare blender to other softwares but you can compare if you want. i dont wanna any kind of typing war in here ;))
What experiemet has blender gived to you?
-3Dsmax changed my life and now I hope blender shows me direction where to go.-