About getCurrentlyPressedKeys

Greetings. I left Blender since 2.37. Now many things changed, I should redo all my game project and have much to learn about the new engine.

About getCurrentlyPressedKeys, the function to get a list of keys pressed, seems not works now. I have test this with a debug property, only the last key be displayed. Did anything changed here or any suggestion for a better function? What I’m doing is use only one keyboard sensor and a python script to control all actions.

You might find something here:

http://download.blender.org/documentation/NaN_docs/BlenderGameReference/logicbricks.html

Also download the files below they have some new python stuff.