Is it possible to use the timer as a sort of ‘countdown’? Like say you press SPACE to bring out a gun. Now SPACE controls the gun animation, but also the empty that emits the projectile. Is there some way of making it where when you press SPACE, the projectile is delayed a few seconds so that the animation for the gun being drawn is complete?
I hope this isn’t too confusing. I’ll post an example of what I’m talking about if need be.