I post a lot in the Blender Game Engine forums so: I’m working on a custom blender engine run outside of blender. I have a custom script to export the data I need for my game. This is an Abrams I have been working on for about 3 hours. Looking to texture it within a couple days.

The first pic is rendered in Yafaray. The other two pictures are SSAO (ambient occlusion) real-time in my game engine. Please critique it professionally. I’m a self-taught artist and this is one of the first complex things I have tried to make.

And as always, if you are interested in working on a game, let me know.


the edges around the whole tank look really jagged. Other than that, it looks great!