Abstract Hardsurface Detail

Hi everybody) I just found a minute to showoff one of my WIP’s and my first one to post here on blenderartists, which is actually one AMAZING website))

I’m highly inspired by current hardsurface works on BAa and CG works in general, so I want to start my first thread here.

I will expand the idea of the model, and add more details, and finish it, overtime.
I hope for some advices, critique, etc))

Thank you!

Today i did smth different, i think It will not match the scene but still a WIP which I will finish

Made one more robot