I want to create a panel in the 3D viewport, and in this panel, I want to be able to change the settings of a constraint I have already created. Can anyone help?
I can’t figure out how to attach my .blend… Can you work just this? Here is my current script:
import bpy class helmetprops(bpy.types.Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_label = ("Helmet Props") ''' I want a panel that appears in the 3D viewport where I can change the constraint settings of the ChildOf constraint "helmet" on the bone "helmet" ''' def register(): bpy.utils.register_class(helmetprops) register()