I am new to Blender and to computer graphics generally, so I apologize ahead of time for any foolish questions.
I bought a 3-d character off of TurboSquid and loaded the character into Blender. The character came in several file formats, and so far, I’m using the 3ds file format. The character looks good, and I was able to add my own simple armature and move the arm and the leg. However, when I bought the character, it said it was rigged. My understanding is that this means it should come with a pre-made armature. It certainly would save me a lot of time if I could use a pre-made armature, assuming it’s detailed and well-done. However, when I first load up the character, I don’t see any Armature object within the Scene, the way I do when I make my own armature.
Is there some sort of dumb mistake I might be making which is preventing me from finding the pre-made rig the character supposedly comes with? I emailed the guy who made the model but I haven’t heard back yet.
The character also came in the following formats: obj, max, mb, xsi, c4d. As far as I can tell from Blender’s import options, obj is the only other one of those (aside from 3ds) which I can load into Blender. Is this true? Unfortunately, when I try to load the obj file, I get some sort of Python error, so that doesn’t work.
Thanks very much in advance for any help!