Accessing UVTexture Layers.

Is there anyway to access UVTexture Layers made in the UV Editor from within Python. I think not ?

Yes, I was looking at this yesterday…

There are examples in my script for getting and setting
http://blenderartists.org/forum/showthread.php?t=115948

from a mesh object me.getUVLayerNames()

to set the name
from an mtex object
mtex.uvlayer = “UVTex”

and docs here

http://www.zoo-logique.org/3D.Blende…Tex-class.html

Any way that expresses relationship between texture image and uvtexture ?