Here is what I have got after a week of working on it.
about 1.4 million poly so far
This is ridiculous!
3 million polys? o_O
I believe it, they even did the hex depressions in the bolt heads. Mind boggling.
if u upgrade to version 2.71 u can now cycles bake so if you make really good materials and have only environmental lighting, u can get some seriously realistic textures for this gun.
I could propably save some polys, but im going to bake normals to low poly, so yeah.
Currently I don’t feel like modelling low poly, so I did set up some basic materials.
This looks really good, could u do a wireframe renders, i really am bad at gun modeling and just wanted to see how your loops flow. Really nice, i like the simple textures. I would make the scope a metallic color though.
Is this going to be baked so that u dont have to render all those polys.
Looks very good! I bet you get good normal maps from this!
Hah, thanks :D! I’m glad u like it.
Of course. As I said, I’m planning to make low poly model and then bake everything. Only not in the nearest foreseeable future, because I always have a couple of projects going on and jump between them not to get bored