Tried this in another area and got no response so I’ll try it here.
After modeling my object in Blender, I export it to an .STL so I can send it to a 3D printer for prototyping. If I need to make sure that the model is exact in its scale, 30mm tall, here are the steps to achieve this, as I understand them:
Go to Scene and change the Units to Metric
Hit “N” and note the section titled “Dimensions”
I adjust the scale of the model until the Z axis reads 3.0cm (or 30mm)
Is that correct? If I do that and then export the .stl will the units translate appropriately to the real world finished product?
Hope someone can give me some insight.