Accurately reproducing a furnishing fabric

Hi, I have a new Blender project after an absence of a few years - wow, Blender has come a long way…

I need to reproduce a piece of furniture as accurately as possible, including the furnishing fabric. I haven’t seen any tutorials on creating a material from scratch - is this possible? Can I use a photo - as a guide or as the actual material? The fabric is quite textured - I would like to get as close to the original as practical.

Any advice would be much appreciated.

Hi Ricky. There is a pic in my post - also the second link you gave says “Sorry, the page you were looking for in this blog does not exist.”

Here is the pic again…


there are sample fiels available on the given trhead
did you get these files

its show how to use 2 arrays then a curve modifier to get shape.
so modify the model and it will probably do what you want !

link seems to be dead


Ah, okay - yes I did see that. Thanks for the tip… I think it will not be easy to use a picture of the fabric and ensure that it repeats properly over the whole item: it will not be easy to get a pic which is perfectly square as the fabric is somewhat stretched on the furniture, but I will try! heh heh…

make you pattern as small as the one you have
and with curve modifier it should bent or make 2 pattern may be!

but i’v seen many others furniture done like this and it works nicely