Accurately reproducing a furnishing fabric

Hi, I have a new Blender project after an absence of a few years - wow, Blender has come a long way…

I need to reproduce a piece of furniture as accurately as possible, including the furnishing fabric. I haven’t seen any tutorials on creating a material from scratch - is this possible? Can I use a photo - as a guide or as the actual material? The fabric is quite textured - I would like to get as close to the original as practical.


Any advice would be much appreciated.

Hi Ricky. There is a pic in my post - also the second link you gave http://blenderthings.blogspot.nl/2012/12/a-fabric-osl-shader-for-blender-cycles.html says “Sorry, the page you were looking for in this blog does not exist.”

Here is the pic again…

[ATTACH=CONFIG]220684[/ATTACH]

there are sample fiels available on the given trhead
did you get these files

its show how to use 2 arrays then a curve modifier to get shape.
so modify the model and it will probably do what you want !

link seems to be dead

http://blenderthings.blogspot.nl/2012/12/a-fabric-osl-shader-for-blender-cycles.html

salutations

Ah, okay - yes I did see that. Thanks for the tip… I think it will not be easy to use a picture of the fabric and ensure that it repeats properly over the whole item: it will not be easy to get a pic which is perfectly square as the fabric is somewhat stretched on the furniture, but I will try! heh heh…

make you pattern as small as the one you have
and with curve modifier it should bent or make 2 pattern may be!

but i’v seen many others furniture done like this and it works nicely

salutations