Achieving Crash/Ratchet Jumping With Python

I don’t really do platformers due to crappy jumping mechanics. I like Crash’s jumping. You could move a bit while jumping and still fall. Linear velocity, of course, doesn’t let you fall when you move with it. I don’t want to just use the cheesy motion that “teleports” an object a certain number of units per frame.


The servo motion option does not work?

Do you mean the limits part? The actual movement in that brick is linear velocity.

If Collision with ground-----------------and-------------Motion(0,0,Force) World
if keypress jump-------------------------/