Hey, how might it be possible to make rollover menu items? If anyone has any scripts that can do this for either keyboard or mouse, or if this is possible to achieve with logic bricks, that would be great.
I have two images for each item, one “up” and one “over”. Also, is this the right approach?
The only way to use possibly change the UV texture would be to reload the scene. It would therefore be more efficeint to just have seperate objects for each state if you want to use this method.
Alright thanks, but I finally got it working. The only thing now, is to trigger the scenes. On one of the items I have (logic bricks): Left Click -> And -> SetScene. This starts the scene as I want, but if any other item is clicked, it does the same. How can I get this to work for individual items?
Toomai, that’s what I’ve been doing. I set up logic bricks for one object to trigger a new scene, which is “Start”. On start (LeftMouse --> And --> SetScene) it starts up the scene with the game play. When Exit is clicked (the only bricks are the rollover ones), it starts up the same scene as start.