# Across the Moon

**URL:** <https://blenderartists.org/t/across-the-moon/1515021>\
**Category:** Finished Projects\
**Tags:** modeling, technology, lighting\
**Created:** [February 11, 2024, 2:57am UTC](https://blenderartists.org/t/across-the-moon/1515021 "2024-02-11T02:57:33Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Siggiepop](https://blenderartists.org/user_avatar/blenderartists.org/siggiepop/32/1125160_2.png) [@Siggiepop](https://blenderartists.org/u/Siggiepop)\
**Post date:** [February 11, 2024, 2:57am UTC](https://blenderartists.org/t/across-the-moon/1515021/1 "2024-02-11T02:57:33Z")

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Small project I worked on the last week that is loosely inspired by The Expanse tv show.

 ![Moon 3](https://blenderartists.org/uploads/default/original/4X/d/8/3/d83224249238d6f5dc69fc23cb8247ecb8a8e2f0.png)  
 ![Saturn 4](https://blenderartists.org/uploads/default/original/4X/b/4/9/b496c08af9708f1b949bc284f3dcf06d3643b96c.png)  
 ![Saturn 1](https://blenderartists.org/uploads/default/original/4X/7/e/a/7ea8d15423de2223498647b97ef3ade487b89995.png)  
 ![Moon 8](https://blenderartists.org/uploads/default/original/4X/6/6/b/66bb2adab74a6114a9f8256fb2a9abb950d84882.png)  
 ![Moon 5](https://blenderartists.org/uploads/default/original/4X/4/e/9/4e98231d2738d8dddbdec6c2d916df204d63b374.png)

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**Author:** ![JWC](https://blenderartists.org/user_avatar/blenderartists.org/jwc/32/1339637_2.png) [@JWC](https://blenderartists.org/u/JWC)\
**Post date:** [February 11, 2024, 4:40am UTC](https://blenderartists.org/t/across-the-moon/1515021/2 "2024-02-11T04:40:55Z")

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I like it, but I feel like it needs some sort of thrust coming out of the back.

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**Author:** ![Memm](https://blenderartists.org/user_avatar/blenderartists.org/memm/32/977398_2.png) [@Memm](https://blenderartists.org/u/Memm)\
**Post date:** [February 11, 2024, 12:18pm UTC](https://blenderartists.org/t/across-the-moon/1515021/3 "2024-02-11T12:18:26Z")

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Great cinematic feel.

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**Author:** ![ahuri](https://blenderartists.org/user_avatar/blenderartists.org/ahuri/32/888431_2.png) [@ahuri](https://blenderartists.org/u/ahuri)\
**Post date:** [February 11, 2024, 1:15pm UTC](https://blenderartists.org/t/across-the-moon/1515021/4 "2024-02-11T13:15:01Z")

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very nice feel.

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**Author:** ![Siggiepop](https://blenderartists.org/user_avatar/blenderartists.org/siggiepop/32/1125160_2.png) [@Siggiepop](https://blenderartists.org/u/Siggiepop)\
**Post date:** [February 11, 2024, 3:38pm UTC](https://blenderartists.org/t/across-the-moon/1515021/5 "2024-02-11T15:38:32Z")

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I wanted to avoid the cliche thrust you see in a lot of space movies since I wanted to represent something more realistic, with that being said maybe I could suggest a small amount of it somehow.

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**Author:** ![Splododyne](https://blenderartists.org/user_avatar/blenderartists.org/splododyne/32/706422_2.png) [@Splododyne](https://blenderartists.org/u/Splododyne)\
**Post date:** [February 11, 2024, 4:45pm UTC](https://blenderartists.org/t/across-the-moon/1515021/6 "2024-02-11T16:45:48Z")

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I am happy to see a spacecraft that does not have mega flame super rockets permanently set to “11”. That is like the 700 lb 9 ft long game swords. That stuff is great for games, sci fi, and images in some genres but game and comic book concepts don’t belong in most realistic scenes.

For your images I’d prefer the rocket nozzle not huge and not glowing. Visually the size does fit well with the rest. Make your art the way you want it.

It looks great! Reminds me of the LEM viewed from the command module with the moon below. I like the camera overlay in one image and that there are two vessels in another. Art that inspires imagination and curiosity. Good.

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**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [February 16, 2024, 8:04am UTC](https://blenderartists.org/t/across-the-moon/1515021/7 "2024-02-16T08:04:52Z")

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I featured you on BlenderNation, have a great weekend!

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>
> Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
