I have an action actuator that will play the animation “Walk” when I press the W button. The animation was created in the Action editor. I can preview it fine and it works, but when I start the game and push W nothing happens! There must be a step that I’m missing…?
I’ve attached what my linkage on the armature looks like.
What the hell??? I set up the vertex groups… everything is working perfectly AGAIN… but I start up the game and the action doesn’t play… then I made an IPO… Same thing! I named all the armatures the exact same as the associated groups… I can preview the animations perfectly but it still doesn’t work in game… same situation as before.
Ah, mod is a hard job!
“Armature modifier” don’t work in the game engine!
Delete it, select the character, then the armature, parent and choose “don’t create groups”
Raise the action level “end:” to 20?!
It should work now, I hope?!
Bye
Awesome! Cool, cool… took me forever to figure out how to make it parent… the menu to get there is really long and if your cursor ends up in another screen by that time then it won’t work! I have the latest version of blender too… If only those little quirks were fixed up this program would the by far the greatest thing ever made. It’s still pretty close.
Thank you for your extreme patience! You’ve been a great help.