I had this weird issue that I’m sure is just something stupid I’m doing wrong but it was really infuriating. I was going through my character actions and accidentally chose a camera action. This, understandably, popped my character to the camera position. The problem was when I chose the next character action, the character actually stayed at the camera position but with the animation of the action. I even chose my base action which is a t-pose but the character just did a t-pose from the point of the camera. WTF!?! There was no translation or rotation data anywhere on this rig on that action. How could it possible be in this location? I ended up having to make a new camera action with the camera at 0,0,0 to get the character back in place. What am I doing wrong here? Why would this happen?
Thanks for any help!