Action Occlusion Culling

I have an action on armature and I play it via python controller (“object.playAction(…)”). Everything working fine except this action don’t play when it isn’t visible in viewport (when I start the game and look at the object and let the action play, it work like it should, but when I look away it sometimes waiting for me to look at it and than start playing or even doesn’t do anything). Maybe it’s something like Occlusion Culling, but I have disabled it.

It really was Occlusion Culling.