this is really annoying me now! Too things happen i dont like when I use touch sensor to only do action that should be performed on the ground everything messes up and plays at the wrong time. Secondly the priorities thing although action can overide others they still play in the background. Let me explain, I have a small attack action 10 frames or so. I have a forward roll button thats longer, when I roll but press the attack button during the roll the atack plays in the backround and when te roll is finished it plays what is left of the attack animation. This looks really tacky. If there is anyway to fix this pleeeeease tell me.
Oh and is there any way to change parenting in realtime? I could do so many cool effects if this is possible. But mostly I want my guy to ride a horse but which mean parenting to the horses movements. (Or the horse to the guys) but not all the time.