I have just been playing around with 2.33a on linux, I have made a tank, a textured plane repersenting the ground and a textured plane repersenting a target.
when it comes to adding scripts to objects I just do it as the tutes say (just click add, etc…)
However now I want to give the tank dynamic properties, in prevoius versions (2.25) i would click on the “Actor” button and it would come up with more options but the actor button isnt there. and to make things more confusing the button is there for the blend files from the 2.25 demos but not for my objects.
I was looking for the same thing!
Here’s what I found:
Go to the world buttons and change none (under mist/start/physics) to ‘sumo’.
Go back to the logic settings and Actor and Bounds should appear!