Actors Radius

Can anyone answer me what I hope is a simple question please.

Whenever I add a sphere to my scene and set it as an actor, after scaling the sphere to a size I’m happy with I then have to manually set the radius of the actors bounds.

Is there anyway for the radius to be set automatically to the size of the sphere I’ve created both before and after the scaling/transformations have been applied?

It does that anyway, you can scale in Object or Edit mode and the bounds scale too. This should be in the GameEngine forum.