Ok, so I’m new to blender (i’ve had it just a few days) and have spent my time figuring out how to create things in it. Mainly I’ve been using it to create custom static meshes and objects for a new map I’m making for Thief: Deadly Shadows. Now the file type for TDS is .ASE. There is a script out there that allows you to export things in that file format. However missing from the site that I dl’ed it from and missing it seems from the net is an explanation on where to put the script so I can use it. If someone can help me I’d be much obliged.
On Windows: C:\Program Files\Blender Foundation\Blender.blender\scripts by default
Ok cool, even so I figured out how to use the text editor in program to run scripts direct.