i’m new to blender, actually i’ve known this app long time ago, but at first sight, there’s couple thing that didn’t fit to my workflow… one of them is the 3d cursor.
The big question : why we need that 3dcursor? as i’ve been using other 3d app, the workflow is different where when you create object, u can straight pick a place to put the object anywhere then later u can adjust or move it to somewhere else. In the other hand, when create object in blender, the workflow is : i have to pick/setup place first using 3d cursor then later i create the obj on that position (this is the inverse workflow compare other app). How efficient is it? why i have to setup place first using 3d cursor? coz for me most of the time i will later move it anyway when detailing. I’ve been wasted the step when i setup position with 3d cursor. So what’s the real benefit of 3d cursor? as far as i know , blender is the only app that apply this kind of workflow… but why ? i didn’t see any advantages (yet).
problem 2 : why can’t i drag the 3d cursor? i can only do single click to set position. if i can drag it , i can snap it while dragging. It’s sometime usefull to have snap menu (shift-s) for 3d cursor to jump snap to target, but for some simple case , it will be handy to have 3d cursor which i can just drag it snap it to other object.
Does anyone have some good explanation?
Thanx
