Hi there. It looks like a good start, but there’s quite a lot wrong with the car’s shape.
First off, you did use a full set of blueprints, ie top front (back) side view. If not, try to obtain the missing one.
Then next, equip yorself with every picture above 1 m pixel quality you can find on the web of that car. Use these to compare your shape with the real thing.
You’ll notice that the front has a round profile when viewing from the top for instance.
Then there’s the problem with triangles and subdivision surfaces, try to avoid them unless they are lined up in a plane.
Also make sure that the edges of the parts have the right radius, atm the radius seems too big.