He guys, i am making a launchpad game, app etc. But i wanted to add like downloadable content (skins, beats etc)
example.
i have in my beat list of the launchpad
-First of the year equinos beats
-Virtual riot -evil gameboy beats
Alex skrindo - alieve
and let´s say i download " Skrillex bangaran beats" in a download page were me as developer upload those beats, and i have to put it in a file call “Beats” for it appears in my beat list. How i can do for make that in blender?.. also it have to be playables beats…
This isn’t really a Blender question, it’s a Python question.
Figure out how to store your “beats” inside a saved file. It can be as simple as just saving a Python variable to a file. Then, all you’re doing is downloading that file to a place your Blender application can find it.
The second (harder) part to that is hosting the content online and writing a server to communicate with your game. That’s kind of a huge deal; the type of project that you learn by doing. Learn up about using sockets and writing two way servers. If it’s too complicated then you could just have a website and instruct the users where to put their downloaded content in your game install.
Wow wow wow, no one talk something abut servers xd that is expensive, i was just talking go to a page lets say mediafire were me as owner of content published the beats file, i just wanted to know how make that donloaded file “beats” in blender and also play them
Easiest way is using the pickle module for saving and loading. Take a look at Stepmania’s custom content. It’s provided as a folder per track, which contains the following:
Step data (the buttons to push and the timing)
The music
The banner image
The background image/Background animation
By the way… the music you’re talking about publishing isn’t yours to publish until you’ve got permission from the owner of the music.
No, i have all the launchpad ready BUT i just wanted to add a way that outer archives (beats) can be downloaded from a web page Thats all!
nothing complicated like servers or comunication whith the app and internet, just download the beats that i post in the page and put it in the file were are all the default beats are and the game recognise that a new file has been added to the “beats file” thats all, why here always people get whith really complex ideas…