Hello! I have this object I’d like to add an engraving to. The problem is I have a procedural wood texture on it (followed a tutorial on YT), and I’m not sure how to make the engraving a part of the shader map. I want the engraving to appear on a specific part of the mesh.
I do have the engraving baked as a normal map already, just not sure how to combine the nodes/position the normal map.
Thank you!