Add IPO Channel

Hi All,

I’m looking for a way to control more of the shader options for halos during animation. Is there a way to either:

  1. control the number of lines, rings, flares, etc. throughout the rendering of an animation without doing it manually

  2. add an IPO channel to any arbitrarily chosen variable in Blender



hold your mouse over the item you want keyed and press the iKEY (for 2.5)