You did not wrote about a text wrapper
Yest thats true, this becouse the wrapper is not permanent, i tried alot and well i am still leaning python, by trying to build things what i can use. in first case i readed that the wrapper could do nice stuff to text, but it seems that even the wrapper blocks the line breaks.
So i did not know what to do to handle that. i removed it and decided to manually break the lines.
Which method to use depends on what is easier to deal with (as author of the text). In long pages you usually have more paragraphs than page breaks (that is why I wrote it sounds silly to avoid end-of-line as separator).
In your dialog pages it might be you have more pages than paragraphs.
Ok so actually it does not make a difrence how to do it? becouse that was another thing where i was worried about, if i did it the right way :). and yes the dialof system wont have so much paragraphs, its just a chuck of text to show you the objective.
I thank all of you for the verry helpfull info.
PS, i actually got a little problem that popped up, hopefully someone can answer this one aswell.
it seems that when i and an overlay to my scene my mouse script acts a bit strange, the rotation starts to drift (u give the mouse a little push and it keeps rotating until i hit a key or keep the mouse still at a position. Verry strange, does someone now the solution for this aswell? thanks alot.
it happend with all the mouselooks i tried :S blender 2.68