Now it worked!
Thank you so much, these are some uberfine operations!
You are most welcome :o
Version 1.0.5:
- Performance improvement for âPack togetherâ.
Note: If you get an error that says âZeroDivisionError: division by zeroâ then please check if you have any UV islands that are zero in size ; they appear as a dot in the UV editor - Usually these islands are created when you unwrap you object then you add some geometry to the object.
Spdb3d nice improvement.
I have a question cou we also use 2 vertices for the Align operation?
Yes you can.
Great addon, but I found a bug. When I select an edge with âKeep UV and edit mode selection in syncâ mode enabled, I get the following error:
Traceback (most recent call last):
File "/home/lissanro/.config/blender/2.79/scripts/addons/Align UV Island.py", line 442, in execute
main(context)
File "/home/lissanro/.config/blender/2.79/scripts/addons/Align UV Island.py", line 94, in main
ab = [uve[0].x - (uve[0].x + uve[1].x)/2 , uve[0].y - (uve[0].y + uve[1].y)/2 ]
IndexError: list index out of range
This error can happen even if option âKeep UV and edit mode selection in syncâ is disabled: if an island already aligned and I try align it again, I get this traceback too.
wow! Pack UV islands while maintaining their size is a perfect function! Any chance you will update this to 2.8?
This is awesome looking Add-On. Is there any possibility of updating it to 2.90 version? Thank you for your great work!
-ramin
ohh. packing is not working in 2.9 ;(
3.1 fix
line 29 : my_bool : BoolProperty(
line 33 : my_float : FloatProperty(
Thank you very much for this fix!!! I can confirm it works in 3.3 as well!!!
Cheers.
Are there any updates to this? Have you guys gotten this addon to work on 3.5?