My friend told me there is no rectangular selection tools for ImageEditor.
So, I started developing paint tools for ImageEditor.
At first, I developed feature which can fill and erase within rectangular selection.
This is very simple feature, but I will add many features (cut/copy/paste/blur etc…) in future.
What do you think about this add-on?
Requests and comments about this add-on are welcome.
Thanks.
We(me and Craig Jone) had made this feature very easy in 3Dview with our new addon: Artist Paint Tools HEREbut we are yet in developping for other new features…
Take a look on this vids and + HERE
Good luck.
Spirou4D
Not yet @mkbreuer! You can download it and try with the video of Craig, if you want…
@Nutti I installed your add-on but nothing in my UV/ImageEditor in paint mode with one image?
And I havn’t message in terminal when I use it or activate. Weird?
I use the last release of Blender trunk on Linux…
BUT do you have news of the codingteam of BlenderFoundation on this features now? Because stencil for painting must be essential in ImageEditor and today the brush Mask don’t run in ImageEditor.
EDIT: The poll() function is weird! Why you must be in edit mode to use this addon? You can use this feature on all image? An image don’t need to be applied on a shape to be paint.
On my blender 2.77 (sub 0), branch: master, commit date: 2016-04-05 18:12, hash: abf6f08
Your addon don’t run after the selection is made, the fill & erase buttons don’t run.
We(me and Craig Jone) had made this feature very easy in 3Dview with our new addon: Artist Paint Tools HEREbut we are yet in developping for other new features…
Take a look on this vids and + HERE
It seems that your add-on is used in View3D.
My add-on is able to use in UV/ImageEditor, so we can improve Blender’s painting feature with your add-on
I installed your add-on but nothing in my UV/ImageEditor in paint mode with one image?
And I havn’t message in terminal when I use it or activate. Weird?
You should use this feature in Edit mode in View3D and in View/Mask mode in UV/ImageEditor.
This add-on uses mouse event, so there is limitation to use this feature.
BUT do you have news of the codingteam of BlenderFoundation on this features now? Because stencil for painting must be essential in ImageEditor and today the brush Mask don’t run in ImageEditor.
Ah…, ok.
Mask mode must be excluded from this feature.
The poll() function is weird! Why you must be in edit mode to use this addon? You can use this feature on all image? An image don’t need to be applied on a shape to be paint.
I tried this feature in object mode, but this feature does not work correctly.
(Mouse event does not works correctly? same as paint mode)
I think it must be solved in future.
On my blender 2.77 (sub 0), branch: master, commit date: 2016-04-05 18:12, hash: abf6f08
Your addon don’t run after the selection is made, the fill & erase buttons don’t run.
Hey man, great addon, but according to blenders “rules” it should be in the T panel, because T is for TOOLS, which is the panel in the RIGHT side, usability stuff =)
Overall, i find it to be a great solution, though couldn’t you pick the color first, then draw the square and automatically finish the “session” when you stop dragging?, if that is true, couldn’t it be the color you have selected in the already drawing tools?.. that would make it double cool.
Thanks for your advice.
I moved this UI to Tool shelf.
Overall, i find it to be a great solution, though couldn’t you pick the color first, then draw the square and automatically finish the “session” when you stop dragging?, if that is true, couldn’t it be the color you have selected in the already drawing tools?.. that would make it double cool.
Sorry, this tool has not only Fill feature but also above features.
So, session must be continued after dragging.
EDIT: Ok I tryed, this features are very useful. I’m sad to not can move the selection when I paste: too difficult may be?
Because actually you can choose the left-top point but you don’t know where the rest of the picture will be.
Thanks and good luck…
EDIT 2: No I havn’t seen the use of the UNDO. You must remove the selection border to return in past. OK.
idea: to add the Ctrl + C, Ctrl + V, Ctrl + X to this feature may be. I don’t know if it’s possible with Blender shortcut but interesting.