hello , I have a big problem!, I have ben making a multiplayer script that every time an new player comes online adding an cube and let this represent the player. the big problem for now is that the cubes that i att won’t play their animations. so my question is:
How can I make the added cubes animation to work, and is this even posible?
this metods are the on that i tryed:
sending an number that is added to an prob on the newly added cube, and let this prob control the animation - this don’t seem to work, or maby i’m doing it on the wrong way when I try to chang an added objects prop
making an script that measure the distance to to an static object, and let this script run the animation when the dist is changed (supose to work on walking animations), but it seems like the script only do measure the distance from the original object, and not the newly added one