I am trying to add a border to an image on the fly and use it as texture
I am using the compositor but for now I succeeded using the “Compositing Nodes” editor.
I work with this setup
I have tried the “Texture nodes” editor but I am not able to overlay the two images properly (the black background and the code)
Thus I am asking:
Is there a way to pass the result of “Compositing Nodes” to “texture nodes”?
there is a way to achieve the same thing on the texture node?
I would like not to save images on the pc, but to have simply to upload the code image and let blender prepare the texture.