Hi everyone, I had completely forgotten I had made an account here but I’ve ended up coming back to blender and using it as a proper modelling tool along with Unity as my game engine. I’ve been learning how to properly animate 3D characters now. The rigging process and everything is actually fairly straight forward but I’ve been absolutely stonewalled by the graph editor.
I’m trying to make the animation repeat in a smooth loop but nothing seems to be happening, I’m keeping it all very simple just so I can figure out what’s going wrong. My arm is doing just a simple wiggle up and down but when I use a cycle modifier even though the chart changes the arm just keeps snapping back to the first frame.
I can give you all a screenshot of my chart if that helps.
Edit: I should mention, I’m specifically trying to use the cycles f curve modifier and it’s on a bone.