Hey,
Does anyone know of a way to add and/or align stuff to a surface’s normal(s)? Would be very helpful.
Thanks.
Hey,
Does anyone know of a way to add and/or align stuff to a surface’s normal(s)? Would be very helpful.
Thanks.
well a normal is always orthogonal to a surface , so all you really need to do is add 90 degrees to that surfaces rotation and apply it to the surface your trying to align.
Yes, I could do that, but I’m afraid it won’t work as intented in this part of the mesh I’m working on (that’s the first thing I always do at similar situations).