I have a scene with a HDRI and a sun light.
As soon as I add an emitive material, even very small and with low light (what could be a table lamp inside the building), the sun light is very much eclipsed and doesnt shine strong anymore on the buildings.
Is there something to tweak in the settings to solve that?
I tried to make the scene clear and simple with a cube (building) and another cube (with an emitive face).
If you set the emitive material to 0, the sun light and hdri comes back.
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