Heya i don’t think this was named right so im hoping people still understand it. I was curious about whether you can add a .blend file into another file you already have open.
For instance you have a .blend which contains a room. and then you have several .blends that contain furniture. is it possible to import them into the room?
If you have more complex setups, where not everything is joined in a single object. You might want to join these objects in a group and then append the group.
Another option is Linking instead of appending, this only produces a link into the original blend file.
Hmmm so If i have an object “lets say i light” which has several meshes to make it up. Is it possible to bring the thing in whole and not one mesh at a time? Its so i can create several houses and then import them onto a map later on.