Hi all, this is my first post here. Just wanted to mention that.
Now, I HAVE used the search function, and I found a few relevant topics, but none of them really gave me a full answer. To what? Well, here’s my problem.
I’ve just started trying to add in CG elements to real-time footage, with a simple test movie of my book shelf. I have the shelf movie, tracked it with Icarus, and got the camera motion right. Then I added that cute little Blender monkey into the scene, added a plane for the shadows to be cast onto, and rendered it with ambient occlusion.
So… how do I actually overlay the monkey onto the footage of the shelf? Someone suggested I render it with an alpha channel. This means using .tga output, right? So I did that, but I really don’t want to have to manually import almost 70 .tga images into the sequence editor. Can I put them into a movie before putting them in Blender, or will they lose their alpha channel?
As you can tell, I’m a little bewildered about rendering… I’ve been using Blender for about a year, but mostly focusing on modelling.