Adding frame a the begining of an animation so it doesn't move straight away ( yes I'm a newbie)

quite new to animation, but learning as I go along.
I have an animation setup, basically a camera circling an object, but I would like to start the animation after a few seconds, meaning the camera doesn’t rotate as soon as I press play.
Can I add a few frames before frame 0 where everything is static, or is there a better way to do this?
Cheers
A

Lock at the Dope Sheet Editor.
There you can move your animation tracks very quickly.
Simply select and move with G.

Hi, you can simply select frame zero duplicate it and move it to the frame you want it to start.

Moving the keyframe from zero worked.
What I didn’t consider was that I have my camera animated, but also it was attached to a rotating empty which also needed the keyframe moving forward.
Cheers
A

Thankyou for your help

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