Ok, I have a few simple questions: First, I’m trying to make a model of a multiplayer map (just for fun) but since the level is latched onto the edge of a cliff face, it looks wierd, so I was wondering how to add mist.
Secondly, how do I make objects transperant? I found it once, but not only can I not remember how I did it, bit just make the object invisible. I want the object to be visible, but still transperant. How?
I am also in the process of making a human model, but I ran into a problem: how do I add hair?
Lastly, when I render some objects, some of the object simply vanished, like it passes beyond the draw point or something. Like, I have a hall leading to another room that is visible from the shot, but when rendering I don’t see the room beyond, I just see the sky.