Hi Pterandon,
ok heres the thing,we usually append files which has been i ncluded into a group however when u do so at least in my case,the appended grou enherits its file x,zy coordinates and it gets sticky,even if u move it around,after pressing P to start the game,the appended files gets back on the same track as it was by default…i n other words u cant place the appended files in any other area coz no matter what they come back on to its default coordinates…so the best way is to Link libraries or group whatever u call it,coz u can have a list of groups so all u need to do is adding them to the scene or new file,BUUUTtt u cant make it active or use its dynamic options unless u click on the Apply>make duplicates real or if u make a proxy (maybe it works with cameras), at least for me it looks pretty tricky and kind of complicated …im no sure if this only happens to me or to any1 else…but as a workaround or maybe this is the way it should be…i appended the ground,trees,boxes and any other objects to the charact6ers original scene,so that way it imports its dynamics which are much less complicated so if i want to edit it ,i just click on apply>make duplicates real…i hope this is any clear for u guys!
Kind regards,
ShortK